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Objective: Communicate the premise of graphic design and make it accessible to everyone, especially non-creatives, and create a product that helps us form a community, collaborate, and invent, exactly what I believe design intends to do. Solution: A game that allows everyone, not just designers or creatives, but your younger brother, your grandma who can’t click a computer mouse or your best friend who’s an economics major, to better understand and engage in the creative process.